Ok, So while this is my first question, I am not an "Actual" new user to Unity.
I have searched many places and after not finding my answer just decided to man up and ask a question (and beg for forgiveness) as I come from a game dev background and actually have titles under my belt.
Question: Unity is a great 3D engine... but how will it perform as a 2D side scrolling engine... Yes I know there are other engines that perform well that might be better suited but, my team( well... I) fell in love with the web player/ one click-publishing part of Unity.
We will not have 3D models/meshes... basically if you have to open a 3d editor(max/maya/lightwave) we wont have it. Does Unity handle SpriteRigs and 2Dtransforms like some of the other engines out there? will we be able to simply draw a texture onto a 2d sprite and draw from a spritesheet?
Im asking this because I havent found it anywhere(yes I know it is Unity3D.com) we will use the 3D for depth rendering.
Any Help is greatly appreciated. Thank you.