2D-platformer use character-controller or build my own?

Hi,

Iam about to start to build a 2D-platformer game. Should i use the build in character-controller for that? is it good enough? i heard from some people that is not very accurate. Should i build my own based on raycasts or any other idea?

Thanks
Jeppe

It depends on the feel you’re going for. If you’re interested in trying to work with a custom Raycast-based system I would recommend one of the following two links as a place to start:

https://github.com/prime31/CharacterController2D

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