2D Player Move

I am able to get my player to move left and right but I do not know how to make the player jump using Ridgidbody2D. Could anybody help please? I am using C#. Thanks :slight_smile:

if (Input.GetKeyUp (“space”))
Then go to Edit->project setting → input .
Set Space fey for jump.

this is Physics-> if(Input.GetKey(KeyCode.Mouse0)){rigidbody2d.AddForce(new vector(0,5));}…replace 5 with anything you want