2D Player too small but was normal before

I started using my old player character in my 2d rpg top down game, but he’s way too small. I tried scaling it up, but he becomes blurry. Is there something that could have triggered this or what, because I remember using him before (the exact same image file) and he was normal o.O I don’t know what happened but I need someone to help me about it :frowning: Thanks

Don’t scale the character - change the pixels per unit value in the sprite texture import settings.

Also, Check your sprite import texture settings, The Max Size should be as large or larger than your spritesheet is.