Hi all, I have searched and searched and I can’t find a solution to this.
I’m creating a 2D sidescroller with Unity, and I want to create a 2D character with a running animation and ragdoll physics when the player dies. I’m sure I could do the animation easily from a programming perspective, but the ragdoll is where my knowledge ends.
I realise a lot of people are saying that you should just create a 3D ragdoll that is locked on 1 axis, but like many people I am not a 3D modeller/animator and I simply wish to create a simple 2D run cycle for my character. I want something with similar physics to box2D ragdolls
Can anyone point me in the right direction?
Thanks!