2D Renderer + VFX Graph

When attempting to use VFX Graph in my project I found out that the particles dont render/are invisible when using the 2D Renderer in URP in Unity 2019.3, but work when using the standard forward renderer, I tried messing around with the shader that the VFX graph used but that didn’t solve anything, I’ve tried to search for documentation of using VFX graph with 2D but I can’t find any, are there any solutions to this? If not, will there be support of VFX Graph for 2D in the future?

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I would like info on this too as it looks incompatible with the 2D renderer. If I add another custom renderer it still does not work. But when I set the custom one as default it works and I can see particles, however this breaks the 2D lights :frowning:

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I have the same problem. Anyone know why?

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metoo bro if you want to use the 2d lighting you need the urp render pipeline but in this way, the vfx graph not work i don know why too, maybe the vfx shader can’t work in this pipeline? need some unity technoligy guy to give an answer

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Same problem here!!

Me too. I submitted a bug report last week - not picked up yet.

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Me too!! I’m really asking for this!!

I was interested as well but lost hope when I saw that the Lost Crypt (Unity’s 2D Render Pipeline Playground) was using the standard particle system. This post, scroll to Cinematic and Particles. I’m sure it’s coming though; we’ll just have to see if it gets here before the pipeline comes out of experimental.

There is a new subforum for VFX Graph (Finally ! ) . I posted about this topic there. Please add you comments their to get increase the visibility of this requirement

The bug response was as follows:

we were able to reproduce your issue and unfortunately, the Universal RP 2D Renderer does not have VFX support yet.

Nothing else, no potential timeline. So I guess we just have to wait.

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Is it still the same? No VFX support in 2D Renderer?

Dev recently gave status update:[quote=“”]
For VFX graph specifically, the 2D team has done some of the work needed for compatibility, and the VFX graph team is working on the remaining changes.
[/quote]

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I’m not very good with all this packagies mess. But with recent news about DOTS destiny i want to ask: can i hope this feature will be available in 2020 LTS?

No, very, very unlikely. It’s not implemented in the 2021 alpha, so there’s no way it’s getting into 2020 LTS.

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Not yet?

VFX Graph support in 2021.2 beta: Unity 2021.2.0b1

URP 2d template & VFX Graph supprot in 2021.2 2D Graphics (URP 12) released for Unity 2021.2

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