2D renderer with particles on UI

As far as I can read, the 2D renderer doesn’t support camera stacking.
Is there any way to get particles on top of UI elements?

Or is an updated planned in the future to support it?

Thanks!

I was able to do it just now with stacked cameras. I created an additional overlay camera with the culling mask set to only UI. I created a 3rd overlay camera with the culling mask set to a custom named layer I called UI Particles. I added these both to the main camera stack. In my UI, I added a particle system object under one of my buttons. I set the object’s layer to “UI Particles” and it draws above all of the UI. I’m not sure how slow 3 cameras will be but you can try it out.