2d resolutions - I need to draw in high resolution?

If I draw a background in 2048x2048pixels what is going to happen when somebody to open my game in a device with resolution 1024x1024pixels? Is gamer going to see half background? Is gamer going to see entire background but so little because Unity it decreased in size?

I would like to make a game that can run many device screens. What the best way for me to do that?

The final game will behave pretty much as when you resize the Game window in the editor. That is, it will rescale the graphics to fit the resolution of the device.Things like Aspect Ratio can change the look of the game. You might see more or less of the level, depending on the Aspect Ratio.

1 Like

Firstly Thank you for your answer!
Secondly how can I see Aspect Ratio on Unity?

You can use Camera.aspect or calculate it yourself from Screen.width/.height.

2 Likes

Cool! Thank you @PGJ_1