Class/Code I wrote to make up for the fact that in most people’s desperation to keep up with new technology, they either completely forget about or don’t care to consider classic methods and simple functions, like the ability to color specific pixels or do a simple copy when creating a new object in code, like
Texture2D texture = new Texture2D(oldtexture); //Copies a texture, instead of assigning a reference to it.
The above code should be default in Unity’s API, but is glossed over by failing to consider retro games (like pixel art) in favor of modern technology (like how FTL uses unique spritesheet textures for silly things like the glow around a character. This isn’t so much FTL’s doing, as it is the insistence of modern tech to abandon the old way of handling assets in favor of…whatever, for whatever reason. Mainly 3D reasons.)
I am developing an 2D endless running game. Right now i am using unity robot graphics that is available on asset store but i want multiple characters so any idea about where i could get free robot spritesheet
I made these little robot sprites for my university game and thought I’d release them for others to use because they look really cute and neat in-game. Top row is idle, second row is running/walking, third row is jumping/falling and last row is clinging to a wall. They are 32 x 32px each Also included the PSD file in the zip folder so you can edit them. Hope someone finds this little guy useful - feel free to use however you wish