hello, i’m working on a 2d side scrolling game, how i can modify the orientation of the navmesh?
is there any info or tutorial about this?
thank in advance for the help.
hello, i’m working on a 2d side scrolling game, how i can modify the orientation of the navmesh?
is there any info or tutorial about this?
thank in advance for the help.
Not sure this is helpful but could you use off mesh links to allow characters to jump onto platforms, and because you’re using 2D orthogonal camera, you could hide the “3d” platforms that go off in the z direction. Constrain the nav agents’s z axis in the rigid body settings.
thank you, i will give it a try.