I have been working on this weird error for hours now, and have not fixed it yet. I have a 2D sprite with a Rigidbody 2D and an Edge Collider 2D. It is colliding with a Cube which has a Box Collider and a Rigid Body. However, it goes right through the cube.
Can you not mix and match 2D sprites with 3D objects? Is that Why I am having this issue? I have checked and double checked just about everything, but cannot figure it out!