Hey Guys,
I am working on creating a 3D game with unity using 2D sprites as some of my players. I have them automatically “billboarding” towards the camera. Once in the scene, do they behave pretty much like a regular 3D object would? Can I use Vector3’s or normal 3D rigidbodys on them?
does anyone have an example game that does this that I could look at?
Hopefully I am on the right track.
Thanks guys…