Hello everyone, I searched for answers on Unity but I can’t seem to figure out the problem.
I am encountering a problem where my rocket sprite is invisible/under my ‘Level’ layer.
I tried changing the ‘Order in Layer’ to -1, 1, and 10. I also tried changing the layers in ‘Tags and Layers’ in Project Settings.
Any idea’s? Thanks.
Couple things to try, in the sprite renderer on part_rocket, change the sorting layer to Character. It’s Default in the screen shot. Also, the scale in the Transform is 0.1, it may just be that your GameObject is scaling down too small to see. Happened to me a couple times.
Order in Layer controls how objects are displayed within the sorting layer… higher numbers mean closer to the camera.