I am making a roguelike game. and i’m concerned about the order layer of the bushes.
My goal is below
I have sorting layers with names Soil(priority: 9) and Bush(priority:10) and Character(priority:11). So it looks like picture(1).
The other thing I want to do is make it look like pictures(2~3).
But what I’ve tried is it looks like pictures(4~5).
If I joined Bush’s collision, I had the character’s layer turn into Soil, and if I left the character’s collision, I had the character’s sorting layer become a character.
To solve this, the character’s sorting layer was left and only touched Bush’s sorting layer, but it got tangled.
Do you know the reference or answer to solve these problems?
thanks you