I am making a roguelike game. and i’m concerned about the order layer of the bushes.
My goal is below
I have sorting layers with names Soil(priority: 9) and Bush(priority:10) and Character(priority:11). So it looks like picture(1).
The other thing I want to do is make it look like pictures(2~3).
But what I’ve tried is it looks like pictures(4~5).
If I joined Bush’s collision, I had the character’s layer turn into Soil, and if I left the character’s collision, I had the character’s sorting layer become a character.
To solve this, the character’s sorting layer was left and only touched Bush’s sorting layer, but it got tangled.
Do you know the reference or answer to solve these problems?