2D Sprite Quality Loss when Imported

Hello,

I am quite new at using Unity and i have had a look at the other discussions about this topic here, but i cannot seem to fix this.

My sprites become very pixelated when i look at it in the game view and i am not sure why. i have included a photo of the import settings and what it looks like in the game view. I have also tried drawing the images at different sizes (512x512 and 2048x2048) and importing that, but that also doesn’t make a difference. Any help would be very appreciated.

Try unchecking low resolution aspect ratios
4180936--369826--hlp.PNG

Add a PixelSnap Material to your sprites. Create>Material>Sprite>Default>Check Pixel Snap> Apply Material