2D sprites are offset by 1 pixel

So only recently, when i try importing a 2D sprite into Unity 2D it offsets some of the pixels.


Example: When i am in the Game Editor - Album on Imgur


i am using a 32x64 png & two 32x32 png’s.
I am still learning so i am not sure if the import settings are 100% right.


Import Settings: Imgur: The magic of the Internet


Any kind of help on this would be very much appreciated!

Select the sprite in the project window and try unchecking the “Generate Mip Maps” checkbox in the inspector and save.

Watch this guy’s tutorial. He fixes a lot of issues like this: Unity RPG Tutorial - Learn to make an RPG game & learn C#! - YouTube