I am trying to make game with 2d sprites as tiles 1x1 units and they sometimes seems to flicker when moving the player/camera position. Its like having 1 pixel gap between the tiles. All the tiles are in rounded to exact positions and there shouldnt be any gap whatsoever. I tried to find solutions from old answers but none of them really gave me the real answer.
Might this be the problem of camera or such? I havent been aiming any pixel perfect or such.