Hello!
So I have my sprite animation generating like I want in my game. And at this point when you click/touch phone screen down the player jumps and cycles through two different sprite sequences (jump up and transition to falling) But if you click twice or more the animation doesn’t stop the cycle in the middle, it tries to cycle through then transition. I want it to quit cycling on whatever frame its at and restart.
Im using a trigger. Is trigger not the right command to use here?
I’m super new to C# and literally have been working in unity for about 2 weeks, sorry for any terminology i butchered or really stupid questions I’m asking. lol