Hi everyone
Been trying to research and google this with no satisfactory results so far.
I have a base sword sprite sheet with animations for the different attacks in different directions.
I have created the animation controller and all the transitions/animation clips for everything and it all works great!.. for this base sword.
I now want to add some new swords, they all follow the exact same transitions, the exact same X,Y movements, rotations etc etc. Is there any way to reuse the base sword animator?
Others suggest animator override controller, but this still requires recording new animation clips for every single animation! which is crazy!
So if attack up use the first 5 frames in the spritesheet, every single other sword is going use the first 5 frames in the respective spritesheet for attack up. How do i just swap the spritesheet being used for the animation ?
Thanks