Hello !
I’m making a game using TileMaps but I can’t manage to have shadows with the tiles. The Tilemap is proceduraly generated so I can’t set up the shadow caster 2D before hand. I also tried changing the Casting Source but it didn’t change anything.
Obviously I have shadows activated on my projects and they work when i place manually the Shadow Caster, but once again it won’t work with the tilemap since it’s a random map.
Thanks a lot !