I’ve been working on side project where you shoot at space ships, to get high a score.
The issue now is that my enemy AI just looks at and fly’s towards the player constantly.
The behavior I want is for the enemy to let you get behind them, and/or out maneuver them.
I’m not asking for code, just some pointers, or a tutorial series.
I’m using Vector2.MoveTowards().
I will check daily so an answer will not go unnoticed.
Heres an image, UA is throwing a parsing error, so I uploaded the image to itch.io.