2D top-down bullet mechanics

So I’m trying to play with some top-down mechanics. All the similar problems I see are people having the problem their bullets are firing in the wrong direction. Mine fire in the right direction just fine, it’s just that the sprite is… off. Look at this picture:

!(http://

View post on imgur.com
)
(I hope the image works)

As you can see the arrow is aimed to the right, while it’s firing in southward direction. Does anyone have a general idea on how to fix this? I would show you my code, but I’ve got no idea what part actually holds itself busy with the sprite.

What I was thinking was maybe using the animator to just change the active sprite, but what I was wondering if there’s a more… ‘professional’ way to go about it?

T.I.A,

Temo

EDIT: I’ve become a total noob and can’t even get the image to show… I’m going to bed, I’m sorry. If anyone understand what I’m talking about, feel free to answer. If not, I’ll look into this post tomorow again. ^^’ sorry for the inconvenience.

3074106--231212--upload_2017-5-18_0-48-16.png

3074106--231211--upload_2017-5-18_0-47-57.png

Use the simple URL, instead of what you pasted, which was:

http://<blockquote class="imgur-embed-pub" lang="en" data-id="Y7ktC97"><a href="//imgur.com/Y7ktC97">View post on imgur.com</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>

:slight_smile:

1 Like

You can paste clipboard images directly into the forum as well.

place arrow in the scene, rotate it as needed on Z and use lokale axis to moving in the sprite direction.