Ever since today I’m not able to move any of my sprites while on 2D Mode. I used to get handles when selecting a sprite to translate them anywhere in my scene, this is helpful to setup my levels. Here’s what I see in my editor when I select a sprite:
I hate to reply to my own thread but I found a bug with Unity. So what caused the problem was that I collapsed the Sprite Renderer, (Notice I collapsed it, I didn’t disable it!) So if you expand the Sprite Renderer in the inspector the 2D Translate Gizmo shows up again.