2D Turn Based Combat

Good evening,

I am having trouble grasping how to go about 2D combat with a Turn Based Mechanic. There are many tutorials on how to go about it but none are what I am kind of looking for. Exploration (Outside of combat) seems doable but I am looking to implement a QTE mechanic with a turn based combat mechanic. (I.e Legend of Dragoon)

It is 2D and pixel sprites if that is any help or complication.

Any advice would help. Thanks!

This tutorial by Big Bracks should help: Turn-Based Combat in Unity - YouTube

Thank you! I will watch this and see what I can do with it.