2D Universal Render Pipeline doesn't work on Linux

Hi,

I’m creating a 2D game with Unity, using Ubuntu 20.04, and everything was working well until I added 2D Universal Render Pipeline to use lights. Now, it works correctly in Unity Editor, and Windows and Mac builds are working well too, but linux builds are not working (I see Unity splash screen and after that a black screen, but I still can hear music game). Linux builds had been working well until I added URP today, so I think it could be a bug.

I’m using Unity 2019.4.21f1 (LTS) and Universal RP 7.5.3.

Any suggestion?

Thanks!

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It would be nice if anyone else could confirm this bug.

I have fixed it by activating “Post Processing” option in all cameras. But I don’t understand why I have to activate this option just for linux build, but it isn’t necessary for mac or windows builds. I would appreciate an explanation.

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Just wanted to say this fixed it for me too. Unity 2020.3.0f1 and URP 10.3.2. My system is Pop!_OS 20.10