In 3D when I turn on 2D view it shows objects from the other side.
I get this
Flip your objects.
2D view has a fixed alignment with the coordinate system. Itβs not a problem with the 2D view but the orientation of your objects donβt align with 2D viewspace.
Canβt recall but 2D view is probably looking Z axis forward so your objects need to face Z backward. Or vice versa.
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