[2D] Weird shadow/trail/after image when moving a sprite on top of another

Hello everyone,

I encountered this weird behavior while making a 2D game: when a sprite moves in front of or behind another sprite - the front sprite leaves this slight trail of lighter color on the back sprite

Here is a video to illustrate the issue, pay attention to the left and right edges of ground tiles/house/box:

The lighter blue colored background is a sprite moving with the player.
The trails don’t appear if I remove the background sprite and just use plain camera color as a background.

Any thoughts on what might be causing it?

SOLVED: it was an issue with my monitor, not Unity :slight_smile: