2x font placing

I just noticed a new feature in Unity 3 (not sure how long it’s been there). On font importing there is a checkbox for 2x font placing. Is this supposed to automatically increase the font size on 2x displays? As far as I can tell this doesn’t actually do anything. I’ve tried with both GUIText objects and labels in an OnGUI function.

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“2.x font placing” suggests to me that it should use the same font placing that Unity 2.x did, for compatibility reasons.

–Eric

its not 2x font placing but 2.x

so no its not the @2x thing for retinas.

if you need a larger font for retina, you will need another font for it