I hardly had any crash before 3.2. Now I am getting quite a few - usually after making some misc. change in the Editor.
I have applied the Microsoft fix…
What happened to nice stable Unity?
Lot of issues seem to crop up with 3.2 and x64 systems. Anyone wanna join me in assuming with no proof, that one of the coders accidentally left a little bit of x64 code in the released version and that they’re secretly working on the 64bit version, with plans to quietly release it soon and then chuckle at most of us running around screaming like little kids on Christmas morning?
Anyways On topic: 3.2 has been pretty stable for me, actually it’s only crashed once for me (was something I did in something else). That looks like a memory issue, have you checked your memory sticks or page file/HDD for errors?