3.5.5 + GooglePlayDownloader

Greetings,
I use GooglePlayDownloader to load obb file with my asset bundles. When I copy obb file manualy, everything works ok, but after uploading project on google servers, my app crashes before file is donwloaded. I use FetchOBB() method, after that app sending onDetachedFromWindow event and few seconds later it is crashing.
Even this code crashes the app.

				if (GUI.Button (new Rect (Screen.width - 500, Screen.height - 170, 250, 60), "Start Download !")) {
					GooglePlayDownloader.FetchOBB ();
				}

Does anyone have any clue why I can’t download from google servers?

Problem solved. It just started to work.

I’m having the same issue. What did you do to get it to work?

Takes some time for the OBB uploaded to Google to propagate. Should sort itself out.