Greetings,
I use GooglePlayDownloader to load obb file with my asset bundles. When I copy obb file manualy, everything works ok, but after uploading project on google servers, my app crashes before file is donwloaded. I use FetchOBB() method, after that app sending onDetachedFromWindow event and few seconds later it is crashing.
Even this code crashes the app.
if (GUI.Button (new Rect (Screen.width - 500, Screen.height - 170, 250, 60), "Start Download !")) {
GooglePlayDownloader.FetchOBB ();
}
Does anyone have any clue why I can’t download from google servers?