Recently the code I used to load in www.bytes now returns an empty array in Webplayer.
Standalone and Editor works.
I’ve added in crossdomain.xml and have hosted the bundle and player on the same domain none of it works in Webplayer.
The www.bytes = empty array but I can still Instantiate the assetbundle.mainasset. It’s not using anything special just http:// and I’ve tried it on different servers and dropbox public links.
Has there been some security policy change to the plugin?
I’ve started a new project with just this code and it still returns an empty byte array.
In your log file stored here (C:\Documents and Settings\username\Local Settings\Temp\UnityWebPlayer\log\log_UNIQUEID.txt) did it debug a number greater than 0?