3.5 Plugin stout changed?

Hi,
I upgraded to 3.5 and not sure it’s related, but all my printf messages from my native code plugin on Mac now no longer appear in the Editor.log file.

Did something change in 3.5 that would cause stdout to not show up now?

Cheers,
Brett

bump

Could somebody that has native plugins see if they’re getting the same behavior?

In 3.4 if you put a printf in your native plugin it got put into the editor.log along with Unity Debug.Log output. Now, in 3.5, printf doesn’t seem to be output anywhere that I can tell.

Thanks

I’m using 3.5, and fprintf(stderr, “something”); appears in Editor.log and/or Player.log just fine.

Hi Bleater,
Thanks for your post. I’ll try fprintf instead of printf, I can’t remember if I tried that or not before!
Cheers!