Hello
For Building Application with Xcode for Distribution i followed the instructions as discriped on the Provisioning Portal under ‘Distribution’ in the Tab ‘Prepare App’ under ‘Building yourApplication with Xcode for Distribution’ (Duplicate the “Release” configuration and rename it to “Distribution” …. and so on ). I have also already downloaded and installed my distribion Certificate in the Key chain and downloaded and dragged my Distribution Provisioning Profile onto the iTunes Icon in the doc.
Now when i hit ‘Build and Run’ in Xcode the build actually succedes.
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But a window shows up saying: Error Starting Executable (No provisioned device connected).
I actually have no device connected since i want to build the App for Distribution. So this didn’t really bother me though it is confusing. Or should it bother me? -
i also get a warning: all apps should include an armv7 architecture (current ARCHS = “armv6”).
i was actually choosing armv6 (OpenGL ES1.1) intentionally in Unity in the player settings. Do i have to worry about this warning? -
In the Instructions (provisioning Portal/Distribution/ Verifying a Successful Distribution Build) it tells for which lines you have to look after in the Build Results window to verify a succesful build.
There actually was the ‘embedded.mobileprovision’ missing and a had to do the ‘clean all Targets’, relaunch X-code and rebuild the project. Then it was there. Did anybody experience the same?