3 random error message in editor

I’m getting some weird error messages in my scene. It occurs when I pause my game, I set the Time.timescale to 0 then when I unpause and set the timescale to 1 again it stutters and I get 3 error messages appear in the editor they say :

!IsFinite(outDistanceForSort)

!IsFinite(outDistanceAlongView)
in RenderLoopPrivate.cpp
and
!slot->GetLocalAABB().IsValid()
in Culler.cpp

and there is no more information than that :frowning:

Anyone seen this or know just what is causing it?

found the culprit, I have an interactive cloth on my scene, its a flag. Hiding it before changing the timescale fixes the problem… could this be a Unity bug? Surely the interactive cloths should be able to cope with the timescale hitting 0? changing the fixeddeltatime or not doesn’t seem to matter, the bug still occurs if I do or don’t do this

bug report sent!

I am also having this issue…