I’m getting some weird error messages in my scene. It occurs when I pause my game, I set the Time.timescale to 0 then when I unpause and set the timescale to 1 again it stutters and I get 3 error messages appear in the editor they say :
!IsFinite(outDistanceForSort)
!IsFinite(outDistanceAlongView)
in RenderLoopPrivate.cpp
and
!slot->GetLocalAABB().IsValid()
in Culler.cpp
and there is no more information than that ![]()
Anyone seen this or know just what is causing it?