I’m trying to learn how to use Unity3D by following a tutorial from 3DBuzz on YouTube.
My problem is that in one of the tutorials they reduce a terrain map (Terrain => Set Resolution) and it is clearly visible that Unity3D shrink the map according to the specifications they made, however, when I do the same to my terrain it doesn’t visually reduce the size - I have checked and re-checked the parameters for my map resolutions and they are the same as in the tutorial !
is this supposed to happen ?
can I be certain that my map is indeed the same resolution eventhough the map seems huge ?
I started over from scratch and this time I made sure that I had selected the terrain in the hirachy tab before changing the resolution and this time the terrain got smaller as I expected.