32x32 GUITexture blurry and pixelated.

So, I am in the process of making a heads up display, and each icon represents a statistic for the player.

Each hud logo is a small 32x32 logo. It’s just a basic white circle with an image in the circle representing the statistic.

For some reason the texture is jagged, pixelated, and blurry…

I was wondering if there was a way or a setting to make it look more professional and not blurry and pixelated.

Thanks for help!

What is type of texture (in Inspector panel)? It should be “GUI”