360 Degree Steering

Hi,

I am working on getting my Car with 3 wheels to have 360 Degree steering.
The idea is to have 180 Degree’s to the right or left, and while front wheel is at a 180 Degree turn, it should drive in reverse.

Right now if I allow my front wheel (Including wheel collider) to have a max steer angle of 180 Degrees, it doesn’t move at all, and it should drive the car backwards.

Here is an example of what it looks like to hopefully help you people understand what I’m after! :slight_smile:

2645139--186313--motor.jpg

Kind regards!

Are you rotating the object that contains the WheelCollider? You should set WheelCollider.steerAngle only, without rotating anything else.

Personally I haven’t tested such angles, but theoretically they should work…