360° livestreaming with interaction in Unity


I’m working on a project where I would want to implement a 360° livestream into Unity. By placing the video on a sphere I would create the 3D environment where you could look around. Inside the sphere, I also placed some buttons that I use for basic interaction.

However, I noticed that I can’t implement a YouTube link (or HLS URL) into Unity with the standard video player. My question is: Is there a plugin available that lets me implement a 360° livestream into Unity that would still work once the project is exported (to WebXR for example)? Or is there maybe another way to achieve the same result?

Let me know! :slight_smile:

Hi @biancalooijen did you find a solution for this? I am trying to do the same thing.