Hello to all, Alex from Italy.
I would like to know if unity can handle 360 degrees videos (rendered video) and create a VR experience as YouTube 360 videos.
for an important project I need to send to oculus go devices a rendered video (stereo) created externally on rendering softwares. I can create single 360 videos or side-by-side video, the format is not important.
If yes, can I control the video playback speed with external triggers (mechanical triggers) for adjust the speed for syncing with external events? Does unity control the speed of the video by coding?
thanks