360 video on iOS

I have a 360 video project that uses the Oculus Gvr emulator to allow me to look around my 360 video on my desktop.

I now want to run this on iOS. Basically I want to be able to rotate the view based on my finger motion.

I suppose I could put the video on a sphere and have the sphere rotate with my finger gesture…

thoughts?

i’d try something like

  • take touch start position (on finger down)
  • then take current touch position, that gives you a vector to use for rotating (of camera or the sphere)

thanks mgear, I am also wondering if the standard “mouse look” script will work in iOS.

yes it might work, i think one touch-clicks registers as a mouse.