3D Game Artist | Character, Asset, Environment & Weapon Creator
Highly skilled 3D game artist with a passion for creating stunning game characters, assets, environments, and weapons. Proficient in a range of 3D modeling, texturing, and rendering tools.
Services:
- Game Character Creation: High-poly and low-poly character models, including rigging and skinning.
- Game Asset Design: 3D modeling and texturing of game assets, such as props, vehicles, and items.
- Game Environment Art: Creation of immersive game environments, including terrain, architecture, and foliage.
- Game Weapon Design: 3D modeling and texturing of game weapons, including firearms, melee weapons, and fantasy weapons.
Software Proficiency:
- Blender
- Maya
- 3ds Max
- ZBrush
- Substance Painter
- Unreal Engine
- Unity
Portfolio in my bio
Available upon request. Let’s discuss your game development needs