Hey guys!
I am currently trying to figure out how to combine 3D assets with 2D Sprites.
No Problem for Top down shooter, no problem for side scroller but when it comes to perspective stuff, things are getting weird!
I tried the following thing:
putting my sprite flat on the ground and let the character stand on it. then giving the character the layer “Character” and the Building the Layer “Building”. Then I created 2 Cameras. One Isometric and one top down. The top down cam should be the one for the building so i set the culling mask to “Building” and the culling mask for the character cam to “Character”. Both are Ortographic but the Caracter Cam have a different rotation. Then I assigned the Depth of “0” for both of them and tadaaaa… didnt worked out
Am i not able to mix 2 cameras together? has anyone tried this before and give me a hint how to do this?
Thanks!