3D Characther for 2D fighting style

okay, this is my second “Ask a Question” post,
i want to ask how to make a fighting style, you know, like marvel vs capcom game, or for specific is like KungFu Panda Game here

i create my environment with all 2d things and only the character is 3d, so basically they will attack each other by pressing a button… and it is turn system battle, i’ve been searching for same question but i likely couldn’t find it…

so what i want to ask is, is there any good tutorial for this? i confused about the camera thing, and how they will fight, and the animation too, but i think im not gonna rush the animation thing since i will make it last,

anybody could help?
for background i use a Plane attached by BG and the floor is a Plane too… but i confused how to textures it so it show like semi-3d things… though i know it’s a camera play to manipulate player, but i couldn’t find good camera tuts for my game, thanks for any help here :slight_smile:

1 Answer

1

I’m afraid I’m not experienced enough with this sort of setup to go into a full tutorial, but basically you need to create two cameras.

Have the first camera be orthographic and set it to render only your 2D environment.
Then set the second camera to be perspective and set it to render the 3D models.

There’s a lot of resources out there on making multiple cameras though, so I’m sure you can find the details!