Hello everyone, i would wanted to share the news about the new 3D Anime-Style Female Char.
Her name is Shiki Chan, also known as ‘Assassin Girl’.
In the right hands she can become a deadly instrument of WORLD DOMINATION cough ahem, i mean a really powerful warrior, aswell as a seductive treat for the player’s eyes wink.
P.S: I tried publishing on unity’s asset store, yet all i got is 5 declines with warnings to not try re-uploading the model. Truly i am clueless why this asset did not conform with they’re quality standards (as they don’t want to state what’s the issue), even thou it is far superior to my previous model, which they easily accepted (my best guess would probably be that their tastes had changed).
Seems like the entire story isn’t being told. If there were 5 declines and a warning not to re-upload the model I’m sure there was a reason they gave as to why. Unless the quality of the animations aren’t up to the quality expected - OR - the model, texture or animations are not original creations.
With 5 decline letters there would be at least a minimal explanation as to why it was being declined and why they didn’t want it to be resubmitted.
Unity probably Hires extremely talented artists to judge assets for the store, so you really need to impress them. Judging by your pics the textures aren’t that great. They are too flat, I get that your tried to go for that toon/anim look but they look just too plain. Why not go for the realistic look? (All this Toon Shading is not easy to pull off.)
In some pics, she looks naked. Is she wearing any undies? ? ? Next time why not juts sculpt fake clothes on top her skin . Weight painting loose clothing like undies and bras is hard to and time consuming. Plus you can save some vertices by doing so.
theANIMATOR2b, actually that is the whole story , as stated earlier the quality is far more higher then in my past asset pack. I deliberately tried to get some feedback from them (even writing in additional comments, emailing them to contact me, or to explain the reason when submitting the asset).
I recived 4 times:
“Unfortunately we don’t feel this submission is quite up to quality standards we hold on the Asset Store. As such, we have chosen not to publish this asset. However, we greatly appreciate the time and effort spent in preparing your submission”
And one time:
“We’ve reviewed the submission and consistent with the criteria considered in our approval process, we have chosen not to publish this asset. And we are not interested in publishing this content in the future. As you may have seen in our content provider agreement, Unity Technologies reserves the right at its sole discretion to reject a submission for any reason. However, we greatly appreciate the time and effort spent in preparing your submission.”
For reference here’s my past project: Unity Asset Store - The Best Assets for Game Making
me9za, Thnx for the feedback. In personal vision the textures are pretty good (for what i was going for),hand-painted (of course ),plus they’re better then " Unity Asset Store - The Best Assets for Game Making " (about at the level with other anime-style chars). And sorry, but a realistical look is not what i originally had in mind, i might create a char with this vector in mind later on.
About the clothes, based on my original concept, she had panties (for pelvis) the rest is the same, i assumed that this is the issue so i made a pair of short-pants, yet my guess was wrong no luck. I’ve seen more models with low amount of dresses (ex.: Unity Asset Store - The Best Assets for Game Making - bikini version), which renders me clueless.
Btw, on turbosquid i included pics from both version, thus she might look in some shots like naked (pelvis section), yet i strongly recommend giving a shot to the actual demo (it makes a better impression )