Hey everyone, I was just wondering if it’d be posible to use 2d sprites, for say a fighting game, but you can still move through out 3D space?
And im thinking of more of like, dbz budokai tenkaichi 3 movement, not like tekken or mortal kombat.
Of course. Go play Killer Instinct Gold or Clayfighter 33 1/3.
Well, how do you use 2d sprites in unity?
You can use plane objects with the sprite graphics as textures to allow “flat” graphics to exist in a 3D space. Alternatively, just use 3D models but use an orthographic camera and keep its orientation constant with respect to the game action.