Hello guys,
i’m totally new to Unity 3D and computer graphics, but i’m working on a project for realistic effects (fire & smoke) for a VR System.
Actually i’m searching for the best method to create realistic fire in Unity 3D.
I read about the particle system of Unity, which i can’t use for my project. Is there any other method that can work for me ?
I had an idea (and it was just an idea - don’t know if it would be possible to implement) of creating a 3D Model (like a Blender Model) based on some mathematic descriptions of flames and animating this fire in Unity - would it be possible to implement ? Or just a crazy thought ?
Maybe you laugh of this chimera, but i just tried to think about some “maybe working” methods at night
Thanks a lot for incoming help !
Greetz