Hello Game Developers, Studios, and Indie Teams!
Looking to take your Unity project to the next level? I’m a seasoned 3D Generalist with over a decade of industry experience. Throughout my career, I’ve crafted visually striking, optimized, and fully realized game worlds—ranging from high-quality characters and props to immersive environments and entire indie prototypes. With 2+ years of programming experience, I can also assist with gameplay logic, asset integration, and producing complete indie titles.
Services I Offer:
High-Quality 3D Assets: Character modeling, props, environments, all optimized for real-time rendering in Unity.
Rigging & Animation: Smooth, believable character rigs and animations—ideal for player characters, enemies, NPCs, and cinematic sequences.
Full Environment Creation: From lush, natural landscapes to intricate interiors and stylized fantasy realms, I create immersive levels that enhance gameplay.
Full Indie Game Production: Art and programming combined to prototype core gameplay, integrate assets, and deliver a fully playable experience.
Gameplay Mechanics & Scripting: Light programming tasks in C#, including player movement, UI integration, and interactive elements to bring your world to life.
Optimized Performance: Efficient workflows for polygons, textures, and lighting to keep frame rates high and load times low.
Skills & Tools Used:
3D Software: Maya, Blender, ZBrush
Game Engine & Programming: Unity, C#
Art Styles: Able to work in both realistic and stylized aesthetics.
Why Choose Me:
10+ Years Experience: Industry knowledge to deliver polished, professional results.
Multi-Disciplinary Skillset: Serving as both an experienced artist and capable programmer for streamlined development.
Adaptable & Communicative: Clear communication, timely updates, and a willingness to adapt to your project’s evolving needs.
Reliable: Meeting deadlines, incorporating feedback, and ensuring top-quality deliverables are always my priorities.
Work Terms:
Paid Work Only OR Revenue Share: For revenue share, I will consider projects from reputable developers who have successfully released at least two commercial games.
Remote/At-Home: Fully equipped to work remotely for flexible collaboration.
Short-Term or Long-Term: Open to a variety of project lengths, from quick asset creation to ongoing development support.
Ready to Get Started?
If you’re aiming for top-tier visuals, solid gameplay integration, and a smooth production pipeline, I’m here to help. Let’s discuss your vision, timeline, and budget. I can provide a project plan, cost estimates, and relevant portfolio samples to ensure we hit the ground running.
Contact Information:
Nestorthedev@gmail.com
Skype: nestor_c818
Gallery
Portfolio:
Created the Illgamesh and background environment for DJ Skrillex. Employer was Image8Ninteen.
Created all 3d assets, animations, visuals for POOR MOUSE Game. Was featured on Jim Sterlings GreenLight- Good Stuff.
Florian Himsl, Co-Creator of Binding of Issac, Debuts our Project. Mentions me as the 3d Generalist for the Game.
POOR MOUSE- All 3d assets, animations, visuals made by me.
FEAST- All 3d assets, animations, visuals made by me.
I can show full prototypes I have created. Message me privately if you want to see those.
That being said, I am looking forward to hearing from you and let’s craft something extraordinary together!