Just wanted to share a bunch of cool features we’ve added in our newest version of LoveMyHome. Basically we’re now an integrated part of purchasing interior products online, in this case customizing a kitchen and adding the 3D design directly to the shopping cart.
Some of the most interesting features include
• Snap between objects
• Alignment between wall and floor objects
• Auto rotate of modules so their backside faces the wall
• Type measurements to create room = faster and easier room generation
• Integrated web shop – create order list directly from the unity player
• Theme selector – change the look of the entire design in seconds
• Dynamic generation of meshes (tabletops) and auto alignment of textures
• Integrated login between LMH and Client log in.
• …and a bunch of other minor improvements
As always we’re very keen to grow our platform in collaboration with the Unity community. So if you think the LMH Platform can leverage your development and business potential, please have a look at our partnership program http://b2b.lovemyhome.net/partners.aspx and feel free to hot us back with any questions you might have
I’m curious to know, did you use asset bundles for this? Did you export each piece of furniture as a separate asset bundle? Or did you make it so it imports model files directly?
Thanks for the kind words - we’re really excited with the potential
@eem: We use asset bundles. Each furniture is split into several asset bundles (mesh, collider mesh, material, textures, scripts etc.) which are downloaded on demand. But we’re working on a brand new architecture which will ease the administration of geometry and meta data.
@ redmacmanz: feel free to PM me or write a mail to janus@lovemyhome.dk with any questions you might have
Yes we do use asset bundles and each furniture and its parts are separate and is connected with one all knowing bundle. So we never download anything that’s not needed. It’s a must when you are working with so many assets and also to minimize bandwidth/performance/memory usage.
We have a highly optimized pipeline exclusively used to build bundles