Hi, I've got a model in Maya that I'm importing into Unity and the rotation and up and down movement of the entire model itself animates properly but the individual limbs don't move at all.

The animation runs properly in Maya 9the legs and arms move as well as the main body/model's rotation although when I bring it into Unity onl the body rotates and the limbs stay still.

How do I fix this?

Thanks for any help you can give!

Linked Unity Forums post; http://forum.unity3d.com/threads/88773-3d-Model-from-Maya-does-not-animate-limbs-only-animates-entire-model-rotation?p=573751#post573751

Might need more info than this but I had the same problem with a model animated using IK's. Unity not able to read IK's required me to check the "Bake Animations" checkbox on the FBX importer for the model in the inspector window.

search for the site called mixamo and upload your character there