3d model on top of GUI

How do I render my 3d model on top of my GUI? Right now I have a separate Camera that renders my 3d model so the Depth is on top of the Main Camera. The problem is I have no idea how to make it so a GuiTexture renders under that. So it would be something like

3D Model
GuiTexture
Main Camera Gameplay

It would be something simple like an icon with a preview of a 3d model on top of it. Or any item menu that has a background with 3d models on top.

hi , You could create a new camera using a higher depth of the GUI’s one, that is if you are using a seperate camera, you should do as you said,

3D Model < – Camera depth = 2
GuiTexture < – Camera depth = 1
Main Camera Gameplay < – Camera depth = 0

Yes I’ve tried this but haven’t been able to get it to work correctly. If I create the GuiTexture through code is there a piece of code for setting the depth? Cause right now I am using a second camera to display the 3d model through depth.

Nevermind finally got it figured out with Layers